

Skills – Power Draw +1, Athletics +1, Tracking +1, Spotting +1.Skills – Weapons Master +1, Tactics +1, Engineer +1, Trade +1.Skills – Riding +1, Pathfinding +1, Inventory Management +1, Trade +1.Weapons – One-handed weapons +15, Crossbow +29.Skills – Weapons Master +1, Wound Treatment +1, Surgery +1, Persuasion +1.Weapons – One-handed weapons +18, Crossbow +14.Skills – Weapons Master +1, Pathfinding +1, Persuasion +1, Leadership +1.Weapons – One-handed weapons +5, Crossbow +23.Skills – Riding +1, Wound Treatment +1, Persuasion +2.If you choose to be a female character then instead of Squire you have – Weapons – One-handed weapons +22, Two-handed weapons +39, Polearms +36, Archery +15, Crossbow +14, Throwing +14.Skills – Power Strike +1, Weapons Master +1, Riding +1, Leadership +1.The third choice relates to how you spent your early adulthood.

Skills – Power Throw +1, Horse Archery +1.Weapons – One-handed weapons +2, Throwing +7.Skills – Inventory Management +1, Trade +1.Weapons - One-handed weapons +2, Polearms +4.Skills – Power Strike +1, Persuasion +1.The second choice relates to how you spent your childhood. Weapons – One-handed weapons +11, Throwing +22 Your Childhood.Skills – Power Throw +1, Looting +1, Athletics +2, Inventory Management +1.Skills – Power Draw +1, Riding +2, Horse Archery +1, Pathfinding +1.

